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NPC Generator

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Advanced [show]


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. He wears his white hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane. Bonds: In love, Military, Slave. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Lincoln, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Black star sapphire (1200 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Odo Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He has styled his brown hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Odo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Sheldon, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Marshal uniform. His brown hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Marshal job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a assassin again

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Military. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Gomory Bradshaw, Male Human Paladin 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Dean Cotton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel feathered hat and pastel clothes. He wears his white hair up. He has gleaming, smiling blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Persistence. Flaws: Mundane. Bonds: Immigrant, Job, Rich. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Dean Cotton, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)6 (-2) 10 (+0)13 (+1)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Churchill, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a blue suit. His chestnut hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: Born in the south to a Carter, Shane learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He then took over the family business and is one of the better Carter for hire.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Shane Churchill, Male Human Druid 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 700 gp. Iolite (70 gp). Violet garnet (1200 gp). Amber (100 gp). White pearl (100 gp).


Social Check DCs

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