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NPC Generator

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Theobald Lindsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears baggy green pantaloons and a black scarf. He wears a colorful flower in his silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Barber, who enjoyed hunting, Theobald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Slave. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Lindsay, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Randal Barclay, Male Human Cleric 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp.


Social Check DCs


Balimaar Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. He keeps his long chestnut hair kept up in a rat tail. He has gray eyes.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Tinley, Male Human Cleric 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a hammer on his belt. His blonde hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Conrad was born the youngest of three triplets. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Fighting, Joker, Justice, Logical. Bonds: Family. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Conrad Bradford, Male Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 19000 sp. Zircon (70 gp).


Social Check DCs


Randal Watson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, pastel, dusty cloak. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Randal took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Disciplined. Flaws: Hedonist, Secretive. Bonds: Nature, Has a crush. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Randal Watson, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 44 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 14000 cp. Freshwater pearl (14 gp).


Social Check DCs

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