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NPC Generator

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Advanced [show]


Theodoric Altham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His chestnut hair is slicked back into a classic pompadour. He has blue eyes.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Religious. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Theodoric Altham, Male Human Warlock 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 2000 sp. Tiger eye turquoise (15 gp). Deep blue spinel (1300 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather, and he perpetually has his ceremonial dagger ready. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Everard has worked very hard to control his curse. He struck the Carpenter job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease. Bonds: Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Everard Stanton, Male Human Barbarian 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 10 (+0)19 (+4)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. Jet (110 gp). Lapis lazuli (4 gp). Obsidian (4 gp).


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has red hair. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Tailor mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Racist, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Priest

Voice: Whispers

Attributes [hide]

Trym Cotton, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)8 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Guy Nibley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and usually wears his grey robe and has his falchion always slung over his shoulder. His skin is also unnaturally pale. He has a long white beard with little hanging trinkets. His eyes are gray and beady.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Nibley, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green tunic with violet highlights, and long tan pants that bunch up around his shoes. His black hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Shy, Mundane. Occupation: Courier

Voice: Whispers

Attributes [hide]

John Payton, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold music box (2000 gp).


Social Check DCs

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