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NPC Generator

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Advanced [show]


Everard Burton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is still thick. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Body Guard, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. During his travels, Everard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Everard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Everard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy, Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Everard Burton, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Old masterpiece painting (900 gp).


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Myerscough, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Fiery yellow corundum (500 gp). Violet garnet (300 gp). Star ruby (500 gp). Peridot (50 gp).


Social Check DCs


Rolf Dryden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a flapper bob. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Rolf was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Bonds: Poor, Immigrant, Nature. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Dryden, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Remington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears rags and sports a simple walking cane. He has a hunchback. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Military. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Kyle Remington, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 sp. Deep blue spinel (800 gp). Black pearl (800 gp). Black pearl (800 gp). Moss agate (14 gp).


Social Check DCs


Richard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He is portly but not overly obese. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Poor, Has a crush, Debt. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Richard Ramsey, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Bullseye lantern. 1 Silver holy symbol. 1 Good lock.


Social Check DCs

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