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NPC Generator

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Advanced [show]


Wymar Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair is greasy and uncared for. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Poor, Religious. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Everleigh, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man likes to wear white tank tops with green pants. He wears his hair in dreadlocks. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease, Insomniac. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Randal Bentham, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head, and carries rapiers. His red hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Myerscough, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Trey Kenley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Mundane, Insomniac. Bonds: Family, Nature. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Trey Kenley, Male Human Warrior 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His brown hair is singed and shortened. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly, Cynical. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Bentham, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp.


Social Check DCs

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