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Advanced [show]


Theobald Kelsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a long red beard with little hanging trinkets. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Kelsey, Male Human Warlock 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. Pink pearl (110 gp). Coral (110 gp). Azurite (9 gp). Iolite (60 gp).


Social Check DCs


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. He carries a battered hammer and tarnished shield as well. His brown hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Healer job and began his own company from there.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Ideals: Fighting. Flaws: Cynical. Bonds: Job, Family, Nature. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Drogo Chester, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 8000 sp.


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is kept up in a ponytail inside a broad hat. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Masseuse, but he was a colossal failure. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Theobald Marlowe, Male Human Wizard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)13 (+1) 8 (-1)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 900 gp. Chalcedony (40 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp).


Social Check DCs


Geoffrey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. He keeps his long red hair kept up in a rat tail. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. He was an apprentice working in his father's forge. He struck the Beggar job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Job, Family. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Geoffrey Brownrigg, Male Human Barbarian 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 5 (-3)16 (+3) 12 (+1)12 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Draconic, Elven
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a yellow suit. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Odo Kelsey, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 20 pp. Azurite (9 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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