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Advanced [show]


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Roofer, but he was a colossal failure. Recently the stress of being a Seamstress has made it difficult for him to sleep.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Job, Rich, Enemies. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Gerard Asheton, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)18 (+4) 9 (-1)16 (+3)
Skills Religion +6, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Charlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a black suit. His hair is silver and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Addict, Antagonistic, Mundane. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Charlton, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 16 (+3)6 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item.


Social Check DCs


Rolf Dayton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears black trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. This brown eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born on a small isolated farm. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Rolf began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of gnolls.

Ideals: Disciplined, Entrepeneur. Bonds: Enemies, Nature. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Rolf Dayton, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Dustin Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Sellsword soon after.

Motivation: Find a way to reverse the transformation of his brother; and to pay off his debts

Flaws: Ugly, Antagonistic. Bonds: Religious, Family, Job, Debt. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Springfield, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)15 (+2) 7 (-2)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has moderate length blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Fortune-teller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Ernest Benson, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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