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Advanced [show]


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and he desires power and/or immortality

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Slave, Nature. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Percival Easton, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Amethyst (140 gp). Chrysoprase (40 gp). Pink pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is thinning but still full. His face is scarred and worn.

Personality: Eccentric and domineering, Odo will drive conversation. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Odo Wakefield, Male Human Commoner 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Azurite (5 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Shelly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Mortician, Balimaar learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Shelly, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 12 (+1)17 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Chad Clayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sickle. He keeps his chestnut hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and retire the richest man in the east

Ideals: Joker, Logical, Entrepeneur. Bonds: Attractive. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Chad Clayton, Male Human Paladin 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Violet garnet (500 gp).


Social Check DCs


Jocelyn Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered green stockings. He has a moderate pudge and is not very fit. He has done his best to style his golden hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of brigands once and for all.

History: Jocelyn hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Joker. Bonds: Enemies, Job. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Carlyle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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