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NPC Generator

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Advanced [show]


Frederick Harley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and he's in love

Ideals: Gifted, Persistence. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Frederick Harley, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Tim Cotton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time, and is pretty ugly. He has a long brown beard with little hanging trinkets. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tim was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tim took refuge in the ruined castle and found the beat up mace and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Family, Nature. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Tim Cotton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2800 sp. Jet (120 gp).


Social Check DCs


Everard Chester, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small mountains village. After coming to the age of reason, Everard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Everard Chester, Male Human Warlock 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)17 (+3) 7 (-2)14 (+2)
Skills Animal Handling +1, History +6
Senses Passive Perception 8
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Camden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Enemies. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Trym Camden, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Iolite (20 gp). Black pearl (300 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Drogo Upton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black broad hat and black clothes, and is pretty ugly. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Flaws: Ugly, Mundane. Bonds: Enemies, Job, Has a crush. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Drogo Upton, Male Human Cleric 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. Hematite (5 gp).


Social Check DCs

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