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Advanced [show]


Randal Sydney, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His auburn hair is still thick. His eyes are violet and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Jeweler like his mother before him.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Randal Sydney, Male Human Ranger 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Percival Langley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Fighting, Athletic. Flaws: Insane, Ugly, Hedonist. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Percival Langley, Male Human Barbarian 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp.


Social Check DCs


Arnold Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting green shirt and pants. He is an epitome of beauty. His chestnut hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Slave Trader job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Middleton, Male Human Wizard 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1000 gp. Chrysoprase (50 gp). Chrysoberyl (140 gp). Hematite (8 gp). Brown-green garnet (140 gp). Jasper (50 gp). Rhodochrosite (8 gp).


Social Check DCs


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of illithids once and for all.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Enemies, Adventurer, Mentor. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Trym Hamilton, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. Star rose quartz (60 gp).


Social Check DCs


Lance Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a green and pastel handkerchief worn on his right side. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Lance Hadlee, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Smoky quartz (70 gp). Brown-green garnet (40 gp).


Social Check DCs

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