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Advanced [show]


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Farmer, Wymar learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Job. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Wymar Sherwood, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 7 (-2)13 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Eye agate (11 gp). Golden pearl (110 gp). Golden yellow topaz (800 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Weston, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His red hair is long and unkept. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Justin Weston, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Banded agate (15 gp). Alexandrite (1200 gp). Red garnet (150 gp). Blue quartz (15 gp).


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and carries monstrous two handed axes. His black hair and beard is wavy and long. His gray eyes peer out from beneath his broad brown hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Herbalist in town.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Mentor. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Bertram Milton, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5

Possessions: 600 gp. Deep blue spinel (1100 gp). Moonstone (40 gp). Rhodochrosite (14 gp). Hematite (14 gp).


Social Check DCs


Dean Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Dean Bradly, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. Blue quartz (9 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. His white hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Lazy. Bonds: Rich, Attractive, Job, Nature, Immigrant. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Kendal, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs

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