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Roland Alton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is lengthy. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Roland Alton, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3000 sp.


Social Check DCs


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. With bright blonde hair and a scraggly beard. His blue eyes peer out from beneath his Stetson black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted divine powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Athletic, Gifted, Logical. Flaws: Impulsive. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Odo Hadlee, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Diggory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Sailor. He has moderate length white hair. His violet eyes dart from person to person.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Depressed, Mundane. Bonds: Poor, Nature. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Hayhurst, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His hazel eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Military, Enemies. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Quinton, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 18 (+4)14 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 cp. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Charles Gracey, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 2 Tanglefoot bags.


Social Check DCs

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