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NPC Generator

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Advanced [show]


Clerebold Yeardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Detective. He invites people to come help in his community garden.

History: Clerebold was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Philantrophist, Athletic. Flaws: Fearful. Bonds: Job, Family. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Clerebold Yeardley, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with grey stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is auburn. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Merchant in town.

History: William was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Further expansion of business; and expand his business

Ideals: Professionalism, Persistence. Bonds: Attractive, Job. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

William Gentry, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Spy; and he would like to get married and retire

Ideals: Athletic, Artistic. Flaws: Disease, PTSD. Bonds: Attractive, Has a crush. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Frederick Bradshaw, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Beitz, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He keeps his blonde hair in a flapper bob. He has blue eyes and a black hat with a white feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to loving parents in a slum to the north. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Optimist. Bonds: Attractive, Enemies, Poor, Slave. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Hunter Beitz, Male Human Adept 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)19 (+4) 13 (+1)7 (-2)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common, Goblin, Auran, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp. Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Henry Trollope, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a hunchback. He wears a Stetson hat to hide his balding. His eyes are violet and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He enjoys reading and quiet.

History: Henry was raised in a hard working conservative environment. In his 17th year, his parents were killed by a drow raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Henry Trollope, Male Human Commoner 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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