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Advanced [show]


Hugh Spalding, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white wide-brimmed hat and white clothes and is in decent physical shape. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: Hugh was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To be a Courier again; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Spalding, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)5 (-3) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp.


Social Check DCs


Peter Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the large cave and found the beat up rapier and armor he uses now. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Peter Clapham, Male Human Wizard 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Malachite (8 gp). Moonstone (60 gp). Hematite (8 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair, while still mostly brown, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of orcs once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Enemies. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Dean Tattersall, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tim Appleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Pacifist. Flaws: Insane, PTSD. Bonds: Family. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Tim Appleton, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Langston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Barrister. His hair is blonde and curly. His amber eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Langston, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 60 pp. 1 Average lock. 1 Backpack.


Social Check DCs

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