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NPC Generator

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Advanced [show]


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He has shaved his head bald. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: Born to a Locksmith, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Aldous Asheton, Male Human Rogue 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Mori, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his grey robe and has his club always slung over his shoulder. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes are likewise violet. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Alex Mori, Male Human Adept 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Just what you see.


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears professional attire. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Artistic, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Kyle Mori, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, red, dusty cloak. He has no hair. He has gleaming, smiling hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Cook, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: He's in love; and to settle down with his crush

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, In love, Has a crush. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Odo Kelsey, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Shane Adley, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. His white hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Shane was raised in a hard working conservative environment. Shane was born on a far eastern island where he grew up under the tutelage of his father, an expert Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job, Immigrant. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Shane Adley, Male Human Fighter 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 180 pp.


Social Check DCs

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