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Advanced [show]


Hugh Hastings, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: Born in the north his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Sabotage a competitor.

Ideals: Persistence, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Hugh Hastings, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Iolite (20 gp). Amber (110 gp). 1 Minor magic item.


Social Check DCs


Trey Cason, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Cason, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 8000 cp. Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Hunter Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: To be a Shipwright again; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic. Bonds: Religious, Military, Rich, Job. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Hunter Adley, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a white and violet robe with the hood down. He is an epitome of beauty. He wears his auburn hair up. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Guy Warwick, Male Human Warrior 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 100 pp. Peridot (20 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Henry Tyndall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy white pantaloons and a green scarf. His blonde hair is still thick. This amber eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Religious, Enemies. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Tyndall, Male Human Fighter 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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