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Advanced [show]


Bernard Burton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man tends to wear a tan poncho over his likewise colored trousers and shirt. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Bernard Burton, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Military, Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Wymar Staurheim, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a white suit, grey shirt, and yellow tie and is in decent physical shape. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Bonds: Adventurer, Has a crush, Religious, Family, Rich. Occupation: Barrister

Voice: French accent

Attributes [hide]

Heward Milton, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Investigation +4, Performance +0
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His right leg appears badly burned and disfigured. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Fisher business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fisher.

Motivation: Further expansion of business.

Flaws: Racist, Impulsive. Bonds: Job. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Alex Yorke, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)6 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Sensitive, Shy, Antagonistic. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Adelard Kent, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs

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