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Advanced [show]


John Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green cloak. His blonde hair is singed and shortened. His green eyes peer out from beneath his broad green hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Bowyer in town.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Bowyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

John Hartford, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Roland Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a white suit, brown shirt, and blue tie and is in decent physical shape. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and to clean up the streets

Flaws: Antagonistic, Forgetful. Bonds: Rich, Attractive, Guardian. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Roland Trowbridge, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp.


Social Check DCs


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Chromatic Dragon in disguise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Nature. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Aldous Kent, Male Human Warlock 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp.


Social Check DCs


Shane Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Shane Marlowe, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man tends to wear a red poncho over his likewise colored trousers and shirt. His blonde hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Stanton, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. 3 Thunderstones. 5 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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