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NPC Generator

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Advanced [show]


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. His blonde hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Dyer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and doesn't want to be a mason and was forced into it by his family

Ideals: Philantrophist, Opinionated. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Hastings, Male Human Barbarian 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. White opal (800 gp). Coral (40 gp). Black star sapphire (800 gp).


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Wedgwood, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Percival Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Courier, but he got bored and became a Scribe. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and expand his business

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Percival Kimberly, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 90 pp. Moss agate (11 gp). Onyx (40 gp).


Social Check DCs


Dustin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the large cave and found the beat up rapier and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he is content

Ideals: Joker, Professionalism, Athletic. Flaws: Mundane. Bonds: Nature. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Dustin Winterbourne, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Ideals: Optimist. Bonds: Attractive, Guardian, Family. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Compton, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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