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Hugh Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair and beard is wavy and long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hugh was born in the east. At a young age he loved to build and create. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Entrepeneur, Athletic, Persistence. Flaws: Addict. Bonds: Adventurer. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Hugh Sydney, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 300 gp.


Social Check DCs


Raymond Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a red shirt with thin brown vertical stripes and green pants. His silver hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Flaws: Addict, Insomniac. Bonds: Adventurer. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Winterbourne, Male Human Warlock 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)15 (+2) 15 (+2)17 (+3)
Skills Stealth +1, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 12000 sp. Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item.


Social Check DCs


Solomon Langston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Solomon Langston, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Gnoll, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp. Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Paxton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan coat over a black low-cut shirt, and a feathered hat upon his head, and is pretty ugly. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Paxton, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 18 (+4)9 (-1)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his auburn hair up. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Fighting. Flaws: Selfish, Impulsive. Bonds: Rich, Religious. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Davenport, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Rhodochrosite (9 gp). White opal (900 gp).


Social Check DCs

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