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NPC Generator

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Advanced [show]


Guy Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Justice, Optimist. Bonds: Attractive, Nature. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Guy Beverly, Male Human Barbarian 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)7 (-2) 10 (+0)15 (+2)
Skills Nature +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Barrister does. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: Bernard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barrister for hire.

Motivation: To be a Barber again; and to pay off his debts

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Bernard Bradly, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered monstrous two handed axe and tarnished warhammer as well. His auburn hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Fighting, Optimist. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Peter Clinton, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp. Deep blue spinel (1100 gp). Zircon (40 gp). Black opal (600 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Cornish, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane, Lazy. Bonds: Poor. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Patrick Cornish, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He is physically well-built. His brown hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: He was raised in a forest tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Miner again; and wishes to resurrect an old love

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Nature, In love. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Drogo Walcott, Male Human Commoner 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Aquamarine (200 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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