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Advanced [show]


William Sydney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He has moderate length white hair. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Antagonistic, Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

William Sydney, Male Human Warrior 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1700 gp. Eye agate (11 gp). Zircon (20 gp). Amethyst (100 gp). Deep blue spinel (1100 gp). Iolite (20 gp). Red garnet (100 gp). Fiery yellow corundum (1300 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His eyes are amber and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Joker, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Tyndall, Male Human Ranger 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)8 (-1) 17 (+3)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Moonstone (60 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Nicholas Lancaster, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a faded coat and loose pants complete with deerstalker hat. His hair is blonde and curly. He has a dull look in his green eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Nicholas Lancaster, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 sp. Jasper (50 gp).


Social Check DCs


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against giants; and he's looking for his big break

Ideals: Impeccable, Gifted, Justice. Bonds: Rich, Adventurer, Enemies. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Wymar Jacobs, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Banded agate (7 gp). Violet garnet (1200 gp). Pink pearl (140 gp). Sard (50 gp).


Social Check DCs


Hubert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light yellow in addition to tight pants. His long brown hair is drawn into a two foot long braid. He has green eyes.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Barkeep like his mother before him.

Motivation: To unite with his sister; and doesn't want to be a barkeep and was forced into it by his family

Bonds: Job, Poor, Nature, Family. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Hubert Winterbourne, Male Human Commoner 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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