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Advanced [show]


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, grey, dusty cloak. His hair is cut close to his head. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Stableman, but he got bored and became a Tailor. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Gunter Churchill, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp.


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a brown suit. He has moderate length chestnut hair. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Miller, Gerald learned a great deal about his father's area of expertise. He dropped out of school to support his sick father, and resented it. He became a Miller soon after.

Motivation: He's attracted to the PC; and doesn't want to be a miller and was forced into it by his family

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Gerald Alston, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Aldous Blythe, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His tied-back hair is black. His half smiles and green eyes are beguiling and draw you in.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Aldous was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Attractive, In love. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Aldous Blythe, Male Human Warrior 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)18 (+4) 9 (-1)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Ignan, Terran, Celestial
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears tan cloth garments or leather armor. His whole body is exceptionally muscular. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trym was born on a far northern desert where he grew up under the tutelage of his father, an expert Merchant. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence. Flaws: Forgetful, PTSD. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Halsey, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Henry Mori, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown, dusty cloak, and a wedding ring on his left hand. His silver hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Logical. Flaws: Antagonistic, PTSD, Secretive, Fearful. Bonds: In love. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Henry Mori, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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