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NPC Generator

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Advanced [show]


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He keeps his chestnut hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Military, Poor. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Blackwood, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Eye agate (13 gp). Emerald (900 gp). Star ruby (900 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Randal Brady, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair is matted, messy, and big. His amber eyes peer out from beneath his broad violet hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. In his 14th year, his parents were killed by a giants raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Enemies, Nature, Has a crush. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Randal Brady, Male Human Commoner 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 8000 sp.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Religious, Poor, Family, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

John Spaulding, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Eye agate (4 gp). Zircon (40 gp). Alexandrite (200 gp). Jasper (40 gp).


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a green suit, tan shirt, and grey tie. He wears a small hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Gunter Carlton, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)17 (+3) 17 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Crowbar.


Social Check DCs


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. This green eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Philantrophist. Bonds: Adventurer, Nature, Guardian. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Godfrey Beckwith, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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