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Balimaar Cotton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His black hair is cut short. He has a dull look in his amber eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Military, Rich. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Balimaar Cotton, Male Human Sorcerer 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 8000 sp. Peridot (60 gp). Alexandrite (600 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His brown hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Mayor business at a young age. He dropped out of school before completing his studies. He has achieved small success as a Mayor.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Ernest Law, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Anthony Allerton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. He wears a broad hat to hide his balding. He has green eyes and a green hat with a red feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Logical. Flaws: Disease. Bonds: Nature, Job, Rich. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Anthony Allerton, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear red tank tops with brown pants. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Hayden, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan armored body suit, with a simple red line shooting up and back down. With a patchy blonde beard and wild blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Guy Branson, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Deception +1
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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