Lewis Hallewell, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Lazy. Bonds: Adventurer, Poor, Nature. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Freshwater pearl (10 gp). 1 Minor magic item.
Drogo Washington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple black robe with grey stripes complete with hood. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is a Slaad in disguise. He has had some formal singing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Someone believes him a fraud; and he desires power and/or immortality
Ideals: Passionate, Artistic. Bonds: Rich, Adventurer, Enemies. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 42 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Blue quartz (15 gp). Moonstone (50 gp). Violet garnet (700 gp). 1 Minor magic item.
Aldous Hayes, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.
History: Aldous hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Flaws: Disease, Hedonist. Bonds: Attractive, Enemies. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 10 (+0) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. Tiger eye turquoise (13 gp). 1 Minor magic item.
Gerard Easton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is short and silver. His eyes are likewise amber. His teeth are white and perfect.
Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gerard was born with his father's beautiful face. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Family. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 63 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Percival Westcott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan cloak and cross-gartered blue stockings. His silver hair is lengthy and is close to two feet long. He has a dull look in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Map Maker, Percival learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and many illithids want him driven away
Bonds: Job, Enemies, Rich, Immigrant, Adventurer. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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