Hubert Landon, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man is wearing a long, violet, dusty cloak. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: Regain custody of his daughter; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp.
Clerebold Fawcett, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean tan cloak covering his clean studded leather, and a wedding ring on his right hand. His hair is short and auburn. He has gleaming, smiling gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Clerebold studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Artistic. Flaws: Antagonistic, Addict. Bonds: In love. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Obsidian (10 gp). Golden yellow topaz (500 gp). 2 Smokesticks. 4 Tanglefoot bags.
Theodoric Bradley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean white cloak covering his clean studded leather. With bright golden hair and a scraggly beard. He has gray eyes and a white hat with a red feather.
Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Theodoric was born in the north. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and retire the richest man in the north
Ideals: Disciplined, Entrepeneur, Persistence. Flaws: Ugly, Fearful. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Iolite (70 gp). Banded agate (4 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Peter Ryland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His auburn hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Professionalism. Bonds: Nature, Rich, Job, Adventurer. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2800 sp. Sardonyx (70 gp). 1 Masterwork Common Melee.
Godfrey Wentworth, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.
History: Born in the south to a Carter, Godfrey learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Athletic, Justice. Bonds: Job, Nature, Adventurer. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Disguise kit. 1 Climber’s kit.
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