Bernard Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears white trousers with red and black striped suspenders. He wears various colorful collared shirts. His golden hair is singed and shortened. His eyes are amber and beady.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and wants to work out more often
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 5 (-3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp.
Lance Sharps, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears red trousers with brown and green striped suspenders. He wears various colorful collared shirts. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Masterwork studded leather.
Drogo Merton, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his yellow robe and has his club always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. His childhood dream was to be a Stylist, but he was a colossal failure. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Nature, Job. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Randal Hallewell, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His silver hair is smooth and relatively long. His eyes are likewise amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of brigands once and for all.
History: Randal hails from a village terrorized by brigands. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Opinionated, Gifted, Fighting. Bonds: Enemies, Adventurer. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Orc, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Aldous Stapleton, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: He wants to get laid; and he has a crush on the local cook
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
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