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Advanced [show]


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears tattered old clothes. His golden hair is unkempt and raggedy. He has a dull look in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with painting.

History: He is a Succubi in disguise. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Everard's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Everard Shelley, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. His black hair is smooth and relatively long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He's looking for his big break; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Gomory Rowley, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 5 (-3)15 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Gerald Hadlee, Male Human Monk 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)5 (-3)
Skills Deception +0, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Hugh Pickering, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt with thin blue vertical stripes and green pants. His white hair is cut short. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: Hugh hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and wants to work out more often

Ideals: Joker, Pacifist, Athletic. Flaws: Ugly. Bonds: Enemies. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Pickering, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Miles Wellington, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 7 (-2)6 (-2)
Skills Animal Handling +0, Performance +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.


Social Check DCs

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