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NPC Generator

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Advanced [show]


Lewis Hailey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey pants and tee shirts. His blonde hair is long and unkept. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Rich. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Lewis Hailey, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greasy and uncared for. His blue unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic, Racist. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Thomas Southey, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Randal Lindsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with green lining and desert motifs, and a wedding ring on his left hand. He keeps his long golden hair kept up in a rat tail. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: Randal was born in the east. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Persistence, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Randal Lindsey, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Alexandrite (1100 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear grey tank tops with brown pants, and sports empty pouches on his belt. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Arnold Cotton, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Bertram Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Bertram Fawcett, Male Human Wizard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Sapphire pendant on gold chain (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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