Arnold Lindsey, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his nunchaku ready. His black hair is cut jaggedly and amateurishly. His eyes are gray and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Arnold studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Guardian. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
Don Harper, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, blue, dusty cloak, and is pretty ugly. He wears his hair in dreadlocks. His amber eyes peer out from beneath his Stetson blue hat.
Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and wants a kiss
Flaws: Ugly, Fearful, Disease. Bonds: Has a crush, Immigrant, Enemies. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Gunter Elton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a forest tribe. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Roger Riley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 40000 cp.
Roland Gresham, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His blonde hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.
History: Roland was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Navigator like his mother before him.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp. 1 Minor magic item.
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