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Advanced [show]


Balimaar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Balimaar Wedgwood, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +5, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Onyx (40 gp). Red spinel (110 gp). Fire opal (900 gp). 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Lewis Tatum, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, constantly wearing a grey suit, black shirt, and grey tie. His auburn hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Joker. Bonds: Slave, Job, Family. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Lewis Tatum, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Budd, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long white hair reaches down to his waist. This hazel eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Bonds: Family, Immigrant, Adventurer, Debt. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Budd, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Raymond Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large black mantle and cape that has been intricately interwoven into his red robe. His hair is short and chestnut. His eyes are amber and catlike.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Nature. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Raymond Huxley, Male Human Fighter 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 11 (+0)5 (-3)
Skills Arcana +6, Persuasion +0
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 50000 cp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Morton, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Full Plate. 1 Full Plate. 1 Darkwood Shield. 1 Masterwork Light steel shield.


Social Check DCs

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