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Advanced [show]


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a small bristly mustache and wavy auburn hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: He was raised in a mountains tribe. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Copeland, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 40000 sp. Peridot (20 gp). Zircon (20 gp). Red garnet (40 gp). Coral (40 gp). 1 Tanglefoot bags.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and red with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His violet eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Gifted, Justice. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Norman Dumph, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and brown robe with the hood down. He carries a battered quarterstaff and tarnished rapier as well. He is bald on top and has large golden tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: Gifted from a young age, Don studied abroad. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Don Fulton, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. His blonde hair is knotted and matted. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Anthony Hadleigh, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel tunic with blue highlights, and long green pants that bunch up around his shoes. He wears a colorful flower in his brown hair. His hazel eyes peer out from beneath his feathered pastel hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military, Nature. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Gilbert Darby, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 5 (-3)14 (+2)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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