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NPC Generator

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Advanced [show]


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears green trousers with violet and tan striped suspenders. He wears various colorful collared shirts. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Born to a Tailor, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Randal Yardley, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 4000 sp.


Social Check DCs


Tim Hailey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears tan cloth garments or leather armor. His hair is cut close to his head. He wears a mask on his face.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying brother.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Tim Hailey, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 80 pp. Lapis lazuli (12 gp). Moss agate (12 gp). Obsidian (12 gp).


Social Check DCs


Gerald Huckabee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a brown shirt with thin grey vertical stripes and blue pants. His whole body is exceptionally muscular. His auburn hair is cut short. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Rich. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Gerald Huckabee, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Branson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Mason profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Flaws: Ugly, Disease. Bonds: Religious, Job, Immigrant, Family. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Alex Branson, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Richard Cooper, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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