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Advanced [show]


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a tight fitting white shirt and pants. His hair is black and curly. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Banker profession.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: He's in love; and expand his business

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Has a crush. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Gerard Hastings, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


John Palomarez, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a longbow. His brown hair is still thick. He has several tiny emerald earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Rich, Military, Job. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Palomarez, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)5 (-3) 12 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Garrick, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white coat over a yellow low-cut shirt, and a small hat upon his head. He has styled his golden hair well, parting it to the left. He has gleaming, smiling brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Garrick, Male Human Fighter 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Deep green spinel (140 gp). Golden pearl (140 gp).


Social Check DCs


Solomon Everleigh, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears tan cloth garments or leather armor. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant, Mentor. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Everleigh, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 22000 sp. 2 Tanglefoot bags. 3 Holy water. 1 Everburning torch.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a crush on the local locksmith

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Wellington, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs

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