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NPC Generator

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Advanced [show]


Norman Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and catlike.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Norman was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Guard job and began his own company from there.

Motivation: To be a Map Maker again; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Rich. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Norman Wellington, Male Human Warlock 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)10 (+0) 17 (+3)8 (-1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Black pearl (200 gp). Aquamarine (200 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his longbow. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He was raised by priests from a young age. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Frederick Livingstone, Male Human Sorcerer 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1900 gp. Iolite (30 gp). Amber (90 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Fighting. Flaws: Lazy, Racist. Bonds: Guardian, Adventurer, Poor. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Gladstone, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hugh Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His hair is white, silky, and of moderate length. He has hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Brent, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Good lock.


Social Check DCs


Solomon Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He has wavy red hair. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Joker. Flaws: Addict, Ugly. Bonds: Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Solomon Kinsley, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)16 (+3) 16 (+3)6 (-2)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Terran, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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