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Advanced [show]


Don Lincoln, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is dressed in an above average manner, and his gloved hand is found clutching a falchion. He has a long chestnut beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Don's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Don Lincoln, Male Human Expert 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 11 (+0)19 (+4)
Skills Nature +6, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Percival Thorpe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man tends to wear a large blue jacket. His chestnut hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Bonds: Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Thorpe, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a wide-brimmed hat to cover his moderate length silver hair. He has a dull look in his blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Justice. Bonds: In love, Mentor, Job, Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Mitchell, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 16000 sp.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a red suit. His brown hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Bonds: Immigrant, Attractive, Enemies, Poor. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Thomas Chatham, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 46000 sp.


Social Check DCs


Justin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His blonde hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Justin was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Flaws: Disease, Racist. Bonds: Attractive, Job, Adventurer. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Justin Pinkerton, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, History +6
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: Freshwater pearl (9 gp). Iolite (50 gp). Black pearl (1400 gp). Fiery yellow corundum (1400 gp).


Social Check DCs

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