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NPC Generator

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Advanced [show]


Everard Cooper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has styled his brown hair well, parting it to the right. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Stylist, Everard learned a great deal about his father's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Everard Cooper, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Jade (60 gp). Star rose quartz (30 gp). Moss agate (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has worked as a Server like his father before him.

Motivation: He is unsatisfied with his job; and to be a fisher again

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Job, Mentor. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Shane Tatum, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 60 pp. Sapphire pendant on gold chain (1400 gp).


Social Check DCs


Norman Clifford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is knotted and matted. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Norman was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Rich, Family. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Norman Clifford, Male Human Expert 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50 pp. Deep blue spinel (500 gp).


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Architect, who enjoyed hunting, Randal was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wishes to resurrect an old love

Ideals: Fighting. Bonds: Attractive, Job, Nature, In love. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Snowdon, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 9 (-1)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Aldous Myerscough, Male Human Fighter 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp. Red-brown spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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