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Advanced [show]


Patrick Harley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is kept up in a ponytail inside a broad hat. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He became a Banker soon after.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Patrick Harley, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Wymar Westcott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Wymar Westcott, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with green stripes complete with hood, and carries bows. He wears a small hat to hide his balding. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Animal Trainer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Kensley, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. Red garnet (70 gp). Rock crystal (40 gp).


Social Check DCs


John Charlton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in brown turtlenecks beneath a green coat with tan slacks. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of specialists.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Impeccable. Flaws: Secretive. Bonds: Military, Job, Adventurer. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

John Charlton, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his golden hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Addict, Cynical. Bonds: Rich, Has a crush, Adventurer. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Anthony Marston, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 500 sp.


Social Check DCs

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