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NPC Generator

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Advanced [show]


Kody Alby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports black clothing, slightly heavier than average wear. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a forest tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Kody Alby, Male Human Wizard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 9000 sp.


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears just a grey suit. He keeps his black hair in a pixie cut. He has violet eyes and a grey hat with a blue feather.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.

Motivation: Human compassion.

Flaws: Racist, Forgetful, Disease, Insomniac. Bonds: Attractive. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Patrick Brandon, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and carries halberds. His white hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Actor and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Family. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

William Cornish, Male Human Expert 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)4 (-3)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Aquamarine (400 gp). Freshwater pearl (11 gp). 1 Full Plate.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his white robe and has his glaive always slung over his shoulder. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Shy, Impulsive. Bonds: Nature, Rich, Family. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Randal Ramsay, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 50000 cp.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears baggy brown pantaloons and a black scarf. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant, Slave. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Guy Kinsley, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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