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Advanced [show]


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a small bristly mustache and wavy red hair. His eyes are a pleasant violet.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Arnold was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Persistence, Fighting. Flaws: Insane. Bonds: Rich. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Arnold Hampton, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thomas Acton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his silver hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Justice, Persistence. Bonds: Rich, Family, Immigrant. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Thomas Acton, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 8000 cp.


Social Check DCs


Gerard Bradley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a moderate pudge and is not very fit. He has a long chestnut beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To clean up the streets; and marry his brother to traveling adventurers

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Family, Guardian. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Gerard Bradley, Male Human Sorcerer 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 12 (+1)14 (+2)
Skills History +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is blonde, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence, Extrovert. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Lewis Landon, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (1100 gp). Lapis lazuli (7 gp). Deep blue spinel (1100 gp). Black star sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and meet up once more with his childhood friend

Flaws: Shy, PTSD. Bonds: Rich, In love, Guardian, Adventurer. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Hugh Blankley, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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