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NPC Generator

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Advanced [show]


Gomory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky blue painted plate armor. His white hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Bonds: Has a crush, Military, Rich. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Gomory Fawcett, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)7 (-2) 17 (+3)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Roland Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roland was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. In the meantime he has taken over work as a Butcher and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Religious, Adventurer. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Roland Kenley, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics -1, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Infernal, Celestial
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Manfred Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: Manfred was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Job, Family. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Manfred Wilberforce, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy blonde hair. His fierce brown eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. William was born on a far southern island where he grew up under the tutelage of his mother, an expert Shoemaker. He struck the Shoemaker job and began his own company from there.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Rich, Job, Immigrant. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

William Thackeray, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 14
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Fearful. Bonds: Slave, Adventurer. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Tim Halsey, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Emerald (400 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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