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NPC Generator

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Advanced [show]


Richard Crawford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears red leather gloves, a red jacket, and tight pants. He keeps his blonde hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Professionalism. Flaws: Hedonist, Addict. Bonds: Nature, Enemies. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Crawford, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 12 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Chrysoprase (30 gp). White opal (600 gp). Rock crystal (30 gp). Obsidian (6 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered red stockings. His white hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Disease, Shy, Ugly. Bonds: Immigrant. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Everard Garfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He sports a long black beard, and similarly colored long hair. He has violet eyes and a green hat with a tan feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Peter Fidget, Male Human Sorcerer 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 30000 cp.


Social Check DCs


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Trey will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Extrovert. Bonds: Rich, Has a crush, Family. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Lancaster, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Freshwater pearl (7 gp). Violet garnet (1600 gp). Bloodstone (60 gp). Zircon (60 gp).


Social Check DCs


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky yellow painted plate armor and is in decent physical shape. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against brigands; and revenge

Ideals: Gifted, Entrepeneur. Flaws: Impulsive, PTSD. Bonds: Enemies. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Adelard Hampton, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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