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Advanced [show]


Gerard Shipley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a green and grey robe with the hood down, he is not a threatening figure. He has wavy silver hair. His gray eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Laborer profession.

History: A powerful necromancer made him what he is. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Religious, Job, Mentor, Adventurer. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Gerard Shipley, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +6, Nature +6
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 700 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears black cloth garments or leather armor. His hair, while still mostly white, has prominent grey streaks. His amber eyes peer out from beneath his broad black hat.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: Kyle hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Racist. Bonds: Adventurer, Enemies, Poor. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Kyle Ainsley, Male Human Fighter 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3

Possessions: 100 pp.


Social Check DCs


Gomory Digby, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. His hair is brown, silky, and of moderate length. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gomory was born with his mother's beautiful face. One day when Gomory was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gomory was heart-stricken from the event, and his father started working long hours to provde for them. He has drifted from career to career and currently works as a Miller.

Motivation: His relatives are trying to arrange a marriage; and to be a assassin again

Ideals: Athletic. Flaws: Depressed, PTSD. Bonds: Attractive, Job, Family. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Digby, Male Human Warrior 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Chester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears blue painted combat armor at almost all times. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: Manfred was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Antagonistic, Racist. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Manfred Chester, Male Human Warrior 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 500 gp. Blue quartz (13 gp). Freshwater pearl (13 gp). Alexandrite (900 gp). Aquamarine (900 gp).


Social Check DCs


Rolf Quinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy green suit. He wears a feathered hat to cover his moderate length brown hair. His fierce amber eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job, Enemies. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Quinton, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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