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NPC Generator

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Advanced [show]


Miles Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Miles Dudley, Male Human Rogue 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Jasper (50 gp). Fire opal (1100 gp).


Social Check DCs


Balimaar Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is dressed in an above average manner. His golden hair is still thick. His eyes are likewise brown. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Terse. Bonds: Attractive, Religious, Mentor, Family. Occupation: Engraver

Voice: German accent

Attributes [hide]

Balimaar Tickle, Male Human Monk 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Jade (70 gp). Smoky quartz (20 gp). Chalcedony (20 gp). Peridot (20 gp). Blue quartz (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Guy Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His black hair is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Guy took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Rich, Slave, Family. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Guy Breeden, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)9 (-1) 13 (+1)8 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears an entirely blue suit with grey socks and a vest with buckled shoes. His hair is golden and curly. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dustin was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Bonds: Attractive, Job, Family. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Dustin Weld, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)6 (-2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Aquamarine (500 gp). Black pearl (500 gp). 1 Antitoxin.


Social Check DCs


Nicholas Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has styled his golden hair well, parting it to the left. He has gleaming, smiling brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Nicholas Yorke, Male Human Rogue 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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