Arnold Wellington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. His chestnut hair is lengthy and is close to two feet long. He has violet eyes.
Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Roofer and found it very stressful. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business.
Flaws: Shy, Hedonist, Antagonistic. Bonds: Attractive, Job. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Everard Gladstone, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Philantrophist, Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 sp.
Ernest Breeden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy brown suit. He has done his best to style his auburn hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a Adventurer soon after.
Motivation: To reunite with his old friends.
Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Deep blue spinel (1400 gp). Sardonyx (80 gp).
Gunter Hale, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries quarterstaffs. He has styled his silver hair well, parting it to the left. His hazel eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gunter was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Fighting, Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Trey Ashton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, blue cloak. He wears his blonde hair down. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: Gifted from a young age, Trey studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Gifted. Bonds: Poor, Religious. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). An abacus with copper, silver and gold markers (50 gp).
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