Percival Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and retire the richest man in the east
Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Manfred Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered hammer and tarnished bow as well. His red hair, when down, is lengthy. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Wesley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is auburn and curly. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Spy, but he got bored and became a Armorer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp. 1 Masterwork Common Melee.
Drogo Fidget, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in earthy colors with a green and brown handkerchief worn on his left side, marred by sweets. He has a small bristly mustache and wavy golden hair. His green eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the east to a Merchant, Drogo learned a great deal about his mother's area of expertise. A gifted student he started as a Stylist, but he got bored and became a Merchant. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Opinionated, Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp.
Gomory Norton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a blue suit. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling amber eyes.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Fearful, Ugly. Bonds: Poor, Family. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Silver pearl (150 gp). 1 Minor magic item.
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