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NPC Generator

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Advanced [show]


Aldous Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large auburn tufts of hair around his ears. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: The child of a Assassin, who enjoyed hunting, Aldous was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Brownrigg, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Trey Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his ceremonial dagger ready. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Has a crush. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Willoughby, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely white suit with violet socks and a vest with buckled shoes. He keeps his auburn hair in a pixie cut. His eyes are blue and catlike.

Personality: He will rave to anyone who will listen. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Charles Compton, Male Human Adept 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 8000 sp. Bloodstone (80 gp). Peridot (80 gp). Red-brown spinel (150 gp).


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is heavily combed to the left. His eyes are violet and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and to be a mortician again

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Religious, In love. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Manfred Yardley, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 90 pp.


Social Check DCs


Hunter Paxton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His white hair is matted, messy, and big. His ears are large.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Fletcher and found it very stressful. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Hunter Paxton, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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