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Advanced [show]


Miles Washington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Architect, Miles learned a great deal about his mother's area of expertise. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer, Job. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Miles Washington, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Hadley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green armored body suit, with a simple blue line shooting up and back down. He has done his best to style his blonde hair to look like a famous performer. His gray eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Religious, Poor. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Solomon Hadley, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Black pearl (800 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair and beard is wavy and long. His gray eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 10 years later his spouse died after the birth of his son. Heartbroken, Drogo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Justice, Gifted. Flaws: Insane. Bonds: In love, Religious. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Drogo Bentham, Male Human Aristocrat 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. White opal (900 gp). Alexandrite (600 gp). Tiger eye turquoise (8 gp). Red-brown spinel (120 gp).


Social Check DCs


Theodoric Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in a clean green cloak covering his clean studded leather. He has auburn hair. He has green eyes and a green hat with a violet feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Sellsword business at a young age. His childhood dream was to be a Architect, but he was a colossal failure. He struck the Sellsword job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Justice, Entrepeneur. Bonds: Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Theodoric Deighton, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Robert Blackwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy brown suit. His red hair is smooth and relatively long. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Junk Dealer business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Robert Blackwood, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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