Wymar Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he is typically in his Server uniform. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are amber and catlike.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Bonds: Job, Guardian, Adventurer, Religious, Enemies. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 22000 sp. 1 Minor magic item.
Theodoric Branson, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed northerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: He was raised in a plains tribe. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Professionalism. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 50 pp.
Theodoric Winthrop, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His white hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: He was born in the west, but his parents moved at a very young age to the east. Theodoric was born on a far western forest where he grew up under the tutelage of his father, an expert Slave Trader. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Logical. Flaws: Fearful. Bonds: Rich, Immigrant, Enemies, Job. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Simon Graham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. With bright silver hair and a scraggly beard. His eyes are hazel and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful, Insomniac. Bonds: Immigrant, Job. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp.
Anthony Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His blonde hair is braided into rings. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 4 (-3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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